| Question 1: Visual novels are rarely produced for video game consoles, but the more popular games are sometimes ported to systems such as the ________ or the PlayStation 2. | |||
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| Question 2: Visual Novels at the ________ | |||
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| Question 3: Another example of this is ________. | |||
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| Question 4: Many visual novels are centered around drama, particularly themes involving romance or ________, but visual novels centered around science fiction, fantasy fiction, and horror fiction are not uncommon. | |||
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| Question 5: However, most of these games are later re-released with the addition of ________ scenes, or have a sequel with such. | |||
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| Question 6: An example of this is the original ________ series for the PC, which billed themselves as "sound novels". | |||
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| Question 7: The more famous visual novels are also often adapted into the light novel, manga or ________ formats. | |||
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| Question 8: These can be more closely compared to story-driven ________. | |||
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| Question 9: One notable exception to the rule is ________, which never had an ero version, though it did contain mature content not suitable for younger audiences. | |||
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| Question 10: This style of gameplay has been compared to the ________ books. | |||
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