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Video game developer: Quiz


Question 1: Some video game developers, such as ________, have been accused of excessive invocation of "crunch time".
Amazon.comCisco SystemsIntel CorporationElectronic Arts

Question 2: Most video game publishers maintain development studios, such as Electronic Arts's EA Canada, ________'s Radical Entertainment, Nintendo EAD and Sony Polyphony Digital .
ActivisionStar Trek: Voyager – Elite ForceInterplay EntertainmentActivision Blizzard

Question 3: For example: Activision acquired Raven (1997), Neversoft (1999), Z-Axis (2001), Treyarch (2001), Luxoflux (2002), Shaba (2002), ________ (2003) and Vicarious Visions (2005).
Activision BlizzardBlizzard EntertainmentInfinity Ward7 Studios

Question 4: Attention to crunching came to something of a head in 2004 when a ________ entry titled "ea_spouse", a manifesto of sorts, was published.
BlogPolitical blogBlog softwarePermalink

Question 5: [6] A notable exception is ________ where software developers are specifically protected by enforcing a minimum hourly wage (for every hour worked) to be considered exempt.
CaliforniaSacramento, CaliforniaSan Jose, CaliforniaLos Angeles

Question 6: This comes about because (controversially), most game development engineers and artists in the United States are not paid for their ________ when crunching - ostensibly because they are salaried employees.
Employment contractWorking timeEight-hour dayOvertime

Question 7: Some of these developers self-publish their games, relying on the ________ and word of mouth for publicity.
Internet Relay ChatWorld Wide WebInternetE-mail

Question 8: Some developers also specialize in certain types of games, such as ________ or first-person shooters.
Role-playing video gameComputer role-playing gameTactical role-playing gameMassively multiplayer online role-playing game

Question 9: A video game developer is a software developer (a business or an individual) that creates ________.
Video game genresVideo gameNonviolent video gamePersonal computer game

Question 10: The creative rewards of working in the entertainment business attracts labor to the industry, creating a competitive ________.
Labour economicsHeterodox economicsJEL classification codesEconomics


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