Question 1: The launch of the platform in October, 1993 was well-promoted, with a great deal of press attention in the mass media as part of the "________ wave" in the computer world at the time. | |||
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Question 2: The 3DO console itself was priced at $699[1], and the promised "early adopters" never showed up to purchase mass quantities of ________. | |||
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Question 3: After abandoning the 3DO console the company acquired Cyclone Studios, Archetype Interactive and ________. | |||
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Question 4: During the late 1990s, the company published one of the first 3D ________: Meridian 59, which survives on to this day at the hands of some of the game's original developers. | |||
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Question 5: To game publishers, the low $3 royalty rate per game was a better deal than the higher royalties paid to ________ and Sega when making games for their consoles. | |||
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Question 6: Its Might and Magic and especially ________ series from subsidiary New World Computing were perhaps the most popular among their games at the time of release. | |||
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Question 7: After struggling for several years, the company filed for ________ bankruptcy in May 2003. | |||
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Question 8: The company's biggest hit was its series of Army Men games, featuring the generic green plastic soldier toys that had been re-popularized by the unrelated movie ________. | |||
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Question 9: After the 3DO Company's flagship video game console, the ________ failed in the marketplace, the company exited the hardware business and became a third-party video game developer. | |||
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