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Non-player character: Quiz


Question 1: When this definition extends to ________, an NPC in a video game is usually part of the program, and not controlled by a human.
Video gameVideo game genresPersonal computer gameNonviolent video game

Question 2: The term non-player character is also used in console and ________ to describe entities not under the direct control of players.
Computer role-playing gameMassively multiplayer online role-playing gameTactical role-playing gameRole-playing video game

Question 3: Some systems, such as ________, encourage this in their rules.
Nobilis2 Dés Sans FacesAmber Diceless Roleplaying GameHeaven

Question 4: In the Champions game (and related games using the ________), a character may have a DNPC, or "dependent non-player character".
D6 SystemHero SystemFuzionFudge (role-playing game system)

Question 5: In some online games, such as ________, NPCs may be entirely unscripted, and are essentially regular character avatars controlled by employees of the game company.
Massively multiplayer online gameRole-playing video gameMassively multiplayer online role-playing gameTactical role-playing game

Question 6: NPC behavior in computer games is usually scripted and automatic (see ________), triggered by certain actions or dialogue with the player character(s).
Daniel DennettKarl PopperRené DescartesArtificial intelligence

Question 7: While every inhabitant of the game's world except the PC's are NPC's, very few are given any detail by the ________ (GM).
Dungeons & DragonsGamemasterCampaign settingRole-playing game

Question 8: A non-player character, often shortened to NPC, is a character that is controlled by the ________ in role-playing games.
Campaign settingGamemasterMassively multiplayer online role-playing gameDungeons & Dragons

Question 9: In a traditional role-playing game such as Dungeons & Dragons, an NPC is controlled by the ________.
GamemasterCampaign settingDungeons & DragonsMassively multiplayer online role-playing game

Question 10: In certain multi-player games, (________ and Vampire: the Masquerade series, for example), a player that acts as the GM can "possess" both player and non-player characters, controlling their actions in order to further the storyline.
Neverwinter Nights 2Aurora toolsetBaldur's GateNeverwinter Nights

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